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Introduction for Users
Build from Source
Terminology
Public APIs
Public APIs
API Overview
Protocol Buffers
Turn-by-Turn Route API
Turn-by-Turn Route API
Overview
API Reference
Optimized Route API
Matrix API
Isochrone API
Map Matching API
Locate API
Elevation API
Expansion API
Status API
Internal topics
Internal topics
Why tiles?
Overview of how routes are computed
Decoding shape
Tile structure
Speed information
Dynamic costing
Elevation influenced bicycle routing
Elevation Lookup Service
Unit tests
Tzdb update
Internal components
Internal components
Baldr (routing data strutures/algorithms)
Loki (associate locations with graph edges)
Midgard (data structures for geography/geometry)
Odin (route narrative/maneuver generation)
Sif (costing for edges/transitions)
Skadi (digital elevation model usage)
Tyr (service layer)
Meili (map matching)
Meili (map matching)
Meili
Overview
Algorithms
Configuration
Implementation Details
Library API
Service API
Mjolnir (routing graph/tile generation)
Mjolnir (routing graph/tile generation)
Mjolnir
Map Roulette Geojson Generation
Mjolnir: Getting started guide
Automatic Map Roulette Task Updates
Map Roulette and Valhalla
OSM Tag Usage
Traffic in Valhalla
Thor (routing algorithms)
Thor (routing algorithms)
Thor
Isochrones
Path algorithm
Incidents
Data sources
Data sources
Data sources
Administrative data
Attribution requirements
Development
Development
Changelog
Releasing a new Valhalla version
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